Lead Technical Artist
Ello Technology
Ello Technology
Primary Project: Read With Ello - (app prototype, mobile, e-learning)
- Ported the Read With Ello prototype to Unity, steered technical and creative project priorities.
- Led remote technical art team, established asset management and content pipelines.
- Authored character art, rigs, animations, environments, and cutscenes.
- Created state machines and C# input control scripts for Mecanim.
- Utilized Unity’s Playable Director to sequence cutscenes and animation flows throughout the app.
- Partnered with executive, design, and development stakeholders.
- Advised on technical and creative decisions to help steer priorities and planning.
- Endorsed and promoted game development methodologies.
Unity Mecanim and Playable Director experiments
Animations using Rig Controls and Mesh Toggling (in Spine)