BRU
  • HOME
  • CAREER EXPERIENCE
    • Art Director / Content Lead
    • Lead Tech Artist
    • Producer
    • Principal Project Manager​
    • Live Artist
    • Lead 3D VR Artist
    • Sr. 3D Environment Artist
    • 3D Architectural Artist
    • Environment Artist
    • Assoc. Art Director
    • Art Director
    • Venue Builder
  • PERSONAL ARTWORK
  • HOME
  • CAREER EXPERIENCE
    • Art Director / Content Lead
    • Lead Tech Artist
    • Producer
    • Principal Project Manager​
    • Live Artist
    • Lead 3D VR Artist
    • Sr. 3D Environment Artist
    • 3D Architectural Artist
    • Environment Artist
    • Assoc. Art Director
    • Art Director
    • Venue Builder
  • PERSONAL ARTWORK
Lead Technical Artist
Ello Technology
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Primary Project: Read With Ello​ - (app prototype, mobile, e-learning)
  • Ported the Read With Ello prototype to Unity, steered technical and creative project priorities.
  • Led remote technical art team, established asset management and content pipelines.
  • Authored character art, rigs, animations, environments, and cutscenes.
  • Created state machines and C# input control scripts for Mecanim.
  • Utilized Unity’s Playable Director to sequence cutscenes and animation flows throughout the app.
  • Partnered with executive, design, and development stakeholders.
  • Advised on technical and creative decisions to help steer priorities and planning.
  • Endorsed and promoted game development methodologies.


Unity Mecanim and Playable Director experiment
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Animations using Rig Controls and Mesh Toggling (in Spine)
  • HOME
  • CAREER EXPERIENCE
    • Art Director / Content Lead
    • Lead Tech Artist
    • Producer
    • Principal Project Manager​
    • Live Artist
    • Lead 3D VR Artist
    • Sr. 3D Environment Artist
    • 3D Architectural Artist
    • Environment Artist
    • Assoc. Art Director
    • Art Director
    • Venue Builder
  • PERSONAL ARTWORK