Lead 3D, VR Artist | Production Designer
Pigeon Hole Productions
Pigeon Hole Productions
Future 20: Kansas City Project - (Interactive 3D VR world for PC)
- Led an outsourced team of 5 digital artists and 2 engineers, supported with art reviews and mentoring.
- Created concept art and designed scene layouts.
- Modeled, textured and optimized 3D buildings and props.
- Composed VR environments in Unity, designed VFX and a day/night cycle, implemented audio.
- Created player navigation UI and controls for the 1st gen Vive in Unity.
- Steered digital art production and oversaw spec reviews to improve and optimize deliverables.
- We worked in collaboration with the Kauffman Foundation, USC Cinema, and the Ray Stevens Bridge Institute.
Unity VR environment walk-through with character navigation, camera FX, and scene jump.
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The Cell and The City - (Interactive 3D VR World for PC)
The Cell and The City - (Interactive 3D VR World for PC)
- Led remote artists, animators, and engineers to create the pilot VR world of The Cell and The City for the 1st gen Vive.
- Steered production with art and functional feedback, strengthened morale, and accelerated approvals.
- Composed the pilot VR environment in Unity in collaboration with an engineer.
- Animated assets, designed lighting and audio, and worked to refine our Vive navigation controls in Unity.








