ART + CREATIVE DIRECTION
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I lead world-class, multi-discipline, creative teams with a deep understanding of game art and design methodologies, tools, and aesthetics.
My proven track record in live-service products, free-to-play game development, and studio operations spans 13 years across 17 launched, global products in AAA, Mobile Games, AR, and apps. I design high-quality solutions and pipelines, and consistently materialize results. I work with my teams to calibrate a pace that synthesizes quality, efficiency, and innovation. I foster courage, vulnerability, rigor, and adaptability with a commitment to cultivating artists and thinkers. I generally think if we calculate and calibrate often we can stay clever, organized, and not prescriptive. |